![]() ![]() So not all of it will be for RPG Maker MV. Please note that this list has all RPG Maker engines in it. You will have to search on the list but you'll be amazed at what you can find on it. Slimmmeiske2 has spent years translating Japanese blogs terms into English, and has a HUGE list of sites and places that have many resources such as tilesets, battlers, battle backs, sprites, music/sound effects, and MORE. Samkfj has some modern things like billboards, game cabinets, news van/podem, playground swings, generator pieces, and sprites. They even made a ton of their own flowers and things! (however some of the resources are down currently) PandaMaru has a TON of cool forest edits and creations that are fun to use, along with season change versions! She also has toilets and bathroom items.īokou has some resources fit more like a dark/evil forest that even comes with generator parts.Ĭyanide has some nice fairy circles/rings for your forests that use the RTP flowers. Right off the bat they have a TON of vine groups, spiderweb covered items (say for an abandoned forest camp)ĭwys has a few modern things like gachapon variants, and an ice box.(say for a gas station) and a few candy based things that could be used for say a Handel and Grendel like story. Whtdragon has a TON of tilesets and goodies to look through. These could be used for an abandoned temple in a forest or city. Lib/Ksi has some small moss covered statue edits and things along with vines and pillars. In her post under "dungeons" is a sort of cave/ forest like tileset. Her stuff is amazing! She has a lot of indoor items for modern, like kitchen items, plushies, electronics, and more. Grandma Deb's list here- is slightly outdated but has a bunch of links to free resources from all around the site!Īvery has a post of a bunch of tilesets, sprites, and icons. Cheers.Īvery made a post here- that talks about things in the base MV engine that are missing, and where to find the missing bits along with the people to credit who made them. ![]() Anyways gov, hope this bizarre mish mash of information has helped. It comes with all kinds of instructions on how to achieve certain looks and parallax mapping information as well so you can kind of mess around with GIMP and check that out. If you're into a retro style, for low cost (surprisingly low), the Time Fantasy sets are all kinds of right up that tree.Īnd for a bit more coins, the FSM woods and cave pack (you can pick it up on sale fairly often either here or on steam) highly recommended. If you do come across some coins to spend, I highly recommend checking out celianna's stuff, some really good tilesets for not bad price at all, and they recently converted some stuff to MV from VX ace. They have stuff on their own website as well. srsly), and as mentioned previously, pandamaru has wonderful art shared here. Some excellent tiles from whtdragon (they're awesome. Other than that is there anything else that looks off about them? I think I also fixed the window, I think the shape gives it a lot of character and I'd rather not lose it.Some beautiful BEAUTIFUL tiles here on the forums, cyanide has some excellent indoors modern and like art deco tiles if I'm not mistaken. I added some shadows to the plants, I'll have to tone down the outline later. Does that sort of thing bug anyone else? I tried to fix the shadows and the door's perspective, if that's enough to make it work I'd prefer that otherwise I'll just have to deal with the poor guy hitting his head every time he enters a house. ![]() If I put it below, the character will go through it as he enters the house, something that will bug me every time I see it. If I put it above the door height it'll start to compete for attention with the roof and I'll have to redraw the windows and use more tiles. I'm not sure what to do with the door frame. I didn't want to put a character into the preview because I'm not ready to work on him yet, but I'll put him in this time for scale. Unfortunately I can't make the house shorter, it'd break the tiling and doesn't work with the character height. Oh, good edit, PypeBros! Making the foundation blue is a good idea. ![]()
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